Linden Lab's primary viewer, and many others, unfortunately, do not have a similar capability at the time this page was posted. Find the checkbox: "Rez objects under the land group when possible".Right-click Edit (get to the build floater) > "Options" button.Find the checkbox: "Rez objects using land group".Right-click Edit (get to the build floater) > "Build Options" button.Find the checkbox: "Always rez object under the land group if possible".Find the checkbox: "Always rez objects as land group when available".Find the checkbox: "Rez objects with land group when possible".Preferences > Cool features > Miscellaneous:. ![]() Not all of these viewers are kept up to date with new SL features - the ones that ARE up to date are marked in boldface in this list - however some residents use the unsupported viewers due to having older machines that don't work well with the newer viewers - so instructions for all of the ones known to have this feature are included below.Ĭurrently, this includes the following viewers: I know people who get too frustrated when trying to learn their way around and switch back to another viewer.SOME of the available Second Life viewers have the capability to allow you to specify that as much of your rezzing as possible should be done under the applicable land group. I tried Firestorm, I found it took forever to rez, and I thought it was sort of cluttered with alot of stuff I would never use.Īs for getting used to a V3 viewer, it's like switching from a QWERTY keyboard to a Dvorak keyboard and learning to touch type all over again, just stick with the new one until you learn it. But now, if I had to use a V1 based viewer I would just about flip out - like the pie charts when you right click, how annoying is THAT? Give me a drop down menu any day. I switched to V2 as soon as it came out, why fight the future? And yes, at first the interface is really awkward, and it might take more than a few days to get comfy with it. Whether or not it's a resource hog, the graphics are great, things rez super fast, no need to build a bridge or wait for much to load. Just my two cents, and in truth I didnt spend a lot of time tweaking things on any of these, so its likely I could change things around and might be a different experience.Ī friend of mine suggested Exodus viewer. As someone who used templates to make clothing thats an important feature.ĭolphin has a very similar interface to the LL viewer. Our release notes can be found here: And as usual, Inara Pey has done an excellent writeup in her blog: Per our normal 3-version rule, Firestorm version 6.5.3 will be blocked in 3 weeks. One nice thing about phoenix is some functions it offers - such as hiding my groups from people - are not available on the LL viewer to my knowlledge.įirestorm isnt much better.Has a very similar interface, but one thing I did notice is that you can save image files as Targa or PNG on firestorm-and you can't on most other viewers including phoenix and the LL one. Many times I get noticed and like to save them for a while, in phoenix not really an option. I didnt like the camera view icons (couldnt move them around on the screen if I wanted) and some boxes were a pain to close (just x out of) on phoenix. I couldnt even find my favorites, had to search through all LMs. A lot of the things I could easily do on the older viewer-such as add places to my favorites and LMs-could still be done, but not as easily as on the LL viewer. I tried Phoenix and firestorm and a few others, so here is my two cents.Īlways hated phoenix. I never had problems with it crashing on my computer. I started with the LL viewer, got comfortible with it, and always liked the basic layout. ![]() I think somethings are a matter of taste. It supports mesh and should support various other new developments from Linden Lab just about as soon as the Linden Lab viewers do. ![]() Since its based on the latest Linden Lab code it's much easier for the Phoenix/Firestorm developers to keep current. Because of its older technology which is limited in some ways the developers would prefer that users whose hardware supports Firestorm use Firestorm instead.įirestorm is based on the Linden Lab V3 viewers with various interface tweaks to make it look and behave closer to Phoenix and the Linden Lab viewers. It has support for mesh in its latest versions. It's older technology that works better on older computers but the support for that technology is gradually being phased out by Linden Lab. Phoenix is built on the foundation of Linden Lab V1 series viewers and the old Emerald viewer. The director of Phoenix/Firestorm has said in so many words that they don't have the technical knowlege to make major changes to rendering code or other major internal viewer structures, but they can modify the interface and add some features. Like all third-party viewers they are largely based on Linden Lab code. Phoenix and Firestorm are both made by the same developers.
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